GameplayNew types of facilities include prisons, schools, libraries, museums, marinas, hospitals and arcologies. Players can build highways, roads, bus depots, railway tracks, subways, train depots and zone land for seaports and airports. There are a total of nine varieties of power plants in SimCity 2000, including coal, oil, natural gas, nuclear, wind turbines, hydroelectric dams (which can only be placed on waterfall tiles), solar and the futuristic fusion power and satellite microwave plant. Most types of power plants have a limited life span and must be rebuilt periodically.Players can build highways to neighboring cities to increase trade and the population.The budget and finance controls are also much more elaborate—tax rates can be set individually for residential, commercial and industrial zones. Enacting city ordinances and connecting to neighboring cities became possible. The budget controls are very important in running the city effectively.Another new addition in SimCity 2000 is the query tool. Using the query tool on tiles reveals information such as structure name and type, altitude, and land value.
Certain tiles also display additional information; power plants, for example, display the percentage of power being consumed when queried, and querying roads displays the amount of traffic on that tile.
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Product Information. The ground-breaking 'city simulation' game, SimCity, has long been the standing claim to fame of game developer and publisher Maxis, Inc. SimCity 2000 first appeared for the PC in January 1994 under the Maxis label, shortly before the company was purchased by Electronic Arts. The game was later translated to the Macintosh and then after many changes and improvements to the PlayStation in 1997.All of the popular features found on the PC version of SimCity 2000, such as the water pipe grid and improved graphics, are all here, plus extras only found on the PlayStation - including a first-person 3D walk-through of your city once it's complete. As Mayor, you will build and manage cities of your own creation or use the pre-set scenarios to challenge your planning and management skills.
You will have to clear the land, build roads, railroads, power plants and necessary infrastructure, zone the building areas, levy taxes, control crime, juggle budgets, deal with natural disasters and much more.Unlike many games, SimCity 2000 doesn't have one specific goal or 'winning' scenario (unless in the scenario mode). The game supplies you with the tools to design build and manage your cities (as well as the people in them) - what you choose to do with those tools is up to you. The three main options available to you are pre-set scenarios, explore and modify the default cities already provided or build your own cities from the ground up.As you begin you can select to play the Mayor's Boot Camp practice session.
Here you can test out gameplay, controls and navigation to prepare yourself for the tasks ahead. The game uses toolbars with icons for all building and management features.SimCity 2000 for the PlayStation is compatible with the PlayStation Mouse, all controls can be customized and saved games use 8 blocks of memory on a Memory Card (the Memory Card is required to save games). If you can't build Rome in a day then build in hoursIn SimCity 2000 you will take the role of a Mayor of the City you create and you will be running your city on the classic Playstation 1. It is your job to take you small puny town into the New York City. Of course, you will have many issues to take care, you are the Mayor after all. You will have to deal with issues like when to build schools, zoning issues, crime and fire abatement, tax rates, and construction of infrastructure and so on.
But non of these issues matter because here is your chance to run own city and you can find out what real Mayor have to do on a day to day basis.
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